79 lines
2.0 KiB
Python
79 lines
2.0 KiB
Python
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from functools import partial
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import json
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from pythonosc import dispatcher, osc_server, udp_client
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from appPublic.sockPackage import get_free_local_addr
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from appPublic.background import Background
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from kivy.event import EventDispatcher
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class PlayerOSCServer(EventDispatcher):
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def __init__(self,playerid, cmds=[]):
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EventDispatcher.__init__(self)
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self.playerid = playerid
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dispatch = dispatcher.Dispatcher()
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self.ip,self.port = get_free_local_addr()
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self.server = osc_server.BlockingOSCUDPServer( (self.ip, self.port), dispatch)
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self.osc_dispatch = dispatch
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self.commands = cmds
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for cmd in self.commands:
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self.map(cmd)
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def on_osc_event(self, cmd, *args):
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print('PlayerOSCServer():on_osc_event():cmd=', cmd, 'args=',args)
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def action_event(self,cmd,*args):
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self.dispatch('on_%s' % cmd, cmd, *args)
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def start(self):
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self.thread = Background(self.server.serve_forever)
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self.thread.daemon_threads = True
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self.thread.start()
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def info(self):
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return {
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"playerid":self.playerid,
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"ip":self.ip,
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"port":self.port,
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"commands": self.commands
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}
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def map(self,cmd):
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event_name = 'on_%s' % cmd
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on_f = partial(self.on_osc_event, cmd)
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setattr(self,event_name, on_f)
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self.register_event_type(event_name)
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self.osc_dispatch.map( '/%s' % cmd,partial(self.action_event, cmd))
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def stop(self):
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self.server.shutdown()
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self.server.server_close()
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self.thread.join(5)
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def send_message(self, api, data, ip, port):
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client = udp_client.SimpleUDPClient(ip, port) # Create client
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t = json.dumps(data)
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client.send_message('/%s' % api, t)
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class PlayerOSCClient:
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def __init__(self, ip,port):
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self.client = udp_client.SimpleUDPClient(ip, port) # Create client
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def play(self, mrec):
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t = json.dumps(mrec)
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self.client.send_message("/play", t)
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def mute(self):
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self.client.send_message('/mute')
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def menu(self):
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self.client.send_message('/menu')
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def pause(self):
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self.client.send_message('/pause')
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def up(self):
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self.client.send_message('/up')
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