bugfix
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534ee61e61
commit
25cbfeb90d
@ -46,6 +46,9 @@ class TwoSides(WidgetReady, BoxLayout):
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def show_switch_image(self, o, v=None):
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def show(*args):
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if self.switch_image and self.width > self.height:
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if self.switch_button in Window.children:
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Window.remove_widget(self.switch_button)
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self.set_switch_button_pos()
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Window.add_widget(self.switch_button)
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self.switch_button_showed = True
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@ -71,12 +74,15 @@ class TwoSides(WidgetReady, BoxLayout):
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})
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button.bind(on_press=self.switch_portrait_widget)
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self.switch_button = button
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self.set_switch_button_pos()
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def switch_portrait_widget(self, *args):
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def clear_modal(o, *args):
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o.clear_widgets()
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if not self.fullscreen:
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self.fullscreen = True
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return
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if not self.portrait_modal:
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y = self.height - CSize(4)
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x = self.height * y / self.width
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@ -100,35 +106,30 @@ class TwoSides(WidgetReady, BoxLayout):
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def on_size(self,*args):
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if self.width >= self.height:
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if self.switch_button:
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self.set_switch_button_pos()
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print('twosides.py:W-Window.rotation=',
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self.app.get_rotation(),
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Window.size)
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if not self.landscape_widget in self.children:
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if not self.landscape_widget in self.children or \
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self.panel_shape == 'portrait':
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self.dispatch('on_beforeswitch_landscape')
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self.clear_widgets()
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self.add_widget(self.landscape_widget)
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if self.switch_button_showed and self.cannt_rotation:
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self.set_switch_button_pos()
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if self.switch_button not in Window.children:
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Window.add_widget(self.switch_button)
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self.dispatch('on_afterswitch_landscape')
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self.panel_shape = 'landscape'
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if self.switch_button_showed and self.cannt_rotation:
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if self.switch_button in Window.children:
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Window.remove_widget(self.switch_button)
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self.set_switch_button_pos()
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Window.add_widget(self.switch_button)
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self.panel_shape = 'landscape'
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else:
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print('twosides.py:H-Window.rotation=',
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self.app.get_rotation(),
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Window.size)
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if not self.portrait_widget in self.children:
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if self.portrait_widget in self.children or \
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self.panel_shape == 'landscape':
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self.dispatch('on_beforeswitch_portrait')
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self.clear_widgets()
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self.add_widget(self.portrait_widget)
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if self.switch_button in Window.children:
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Window.remove_widget(self.switch_button)
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self.cannt_rotation = False
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self.panel_shape = 'portrait'
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self.dispatch('on_afterswitch_portrait')
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self.dispatch('on_interactive')
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if self.switch_button in Window.children:
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Window.remove_widget(self.switch_button)
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self.cannt_rotation = False
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self.panel_shape = 'portrait'
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def on_beforeswitch_landscape(self, *args):
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pass
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