This commit is contained in:
yumoqing 2023-12-05 11:36:18 +08:00
parent abb0768bf5
commit b0119ffb0f
8 changed files with 511 additions and 2 deletions

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README.md Normal file → Executable file
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# doodah
"# doodah"

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android.sh Executable file
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#!/bin/bash
VERSION=$(echo "echo $(grep -e "[\'\"].*[\'\"]" -o version.py)" | sh)
rm ./bin/*
buildozer android clean
buildozer android release
apksigning.sh ./bin/doodah-${VERSION}-armeabi-v7a-release-unsigned.apk ${HOME}/apks/doodah_${VERSION}.apk "ymq_kivyapp"

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buildozer.spec Executable file
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[app]
# (str) Title of your application
title = Doodah
# (str) Package name
package.name = doodah
# (str) Package domain (needed for android/ios packaging)
package.domain = com.bsppo
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = json, py,png,jpg,kv,atlas,ttf
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
source.include_patterns = imgs/*.png, conf/*.json, \
kivyblocks/imgs/*.png, \
kivyblocks/ttf/*.ttf, \
kivyblocks/image_processing/cascades/*.xml, \
kivyblocks/xcamera/data/*, \
kivyblocks/xcamera/xcamera.kv, \
plugins/*, \
plugins/pub/*.py
# (list) Source files to exclude (let empty to not exclude anything)
source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = tests, bin, dist, build, __pycache__
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
# version = 0.1
# (str) Application versioning (method 2)
version.regex = __version__ = ['"](.*)['"]
version.filename = %(source.dir)s/version.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = multidict, async-timeout, attrs, typing-extensions, yarl, aiohttp, asyncio, plyer, numpy, \
openssl, ffpyplayer, ffpyplayer_codecs, libx264, cryptography, pillow, qrcode, ffmpeg, pygments, \
markupsafe,jinja2,urllib3, chardet, idna, requests,python3,kivy,python-osc, \
regex, opencv, bs4, beautifulsoup4, soupsieve, lxml, portaudio, pyaudio, ujson, \
git+https://github.com/yumoqing/appPublic, \
git+https://github.com/yumoqing/kivycalendar, \
git+https://github.com/yumoqing/kivy-blocks
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.appPublic = /home/ymq/pydev/github/appPublic
# requirements.source.kivycalendar = /home/ymq/pydev/github/kivycalendar
# requirements.source.kivyblocks = /home/ymq/pydev/github/kivy-blocks
requirements.source.ffmpeg = /home/ymq/p4a/packages/ffmpeg
requirements.source.kivy = /home/ymq/p4a/packages/kivy
requirements.source.pillow = /home/ymq/p4a/packages/Pillow
requirements.source.cffi = /home/ymq/p4a/packages/cffi
requirements.source.cryptography = /home/ymq/p4a/packages/cryptography
requirements.source.cython = /home/ymq/p4a/packages/cython
requirements.source.ffpyplayer = /home/ymq/p4a/packages/ffpyplayer
requirements.source.freetype = /home/ymq/p4a/packages/freetype
requirements.source.jpeg = /home/ymq/p4a/packages/jpeg
requirements.source.hostpython3 = /home/ymq/p4a/packages/Python-3.8.1
requirements.source.libffi = /home/ymq/p4a/packages/libffi
requirements.source.libx264 = /home/ymq/p4a/packages/libx264
requirements.source.numpy = /home/ymq/p4a/packages/numpy
requirements.source.openssl = /home/ymq/p4a/packages/openssl
requirements.source.png = /home/ymq/p4a/packages/png
requirements.source.pycparser = /home/ymq/p4a/packages/pycparser
requirements.source.pyjnius = /home/ymq/p4a/packages/pyjnius
requirements.source.python3 = /home/ymq/p4a/packages/python3
# requirements.source.libshine = /home/ymq/p4a/packages/libshine
# requirements.source.sdl2 = /home/ymq/p4a/packages/sdl2
# requirements.source.sdl2_image = /home/ymq/p4a/packages/sdl2_image
# requirements.source.sdl2_mixer = /home/ymq/p4a/packages/sdl2_mixer
# requirements.source.sdl2_ttf = /home/ymq/p4a/packages/sdl2_ttf
requirements.source.setuptools = /home/ymq/p4a/packages/setuptools
requirements.source.six = /home/ymq/p4a/packages/six
requirements.source.sqlite3 = /home/ymq/p4a/packages/sqlite3
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
presplash.filename = %(source.dir)s/doodah.png
# (str) Icon of the application
icon.filename = %(source.dir)s/doodah.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = all
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
# osx.python_version = 3
# Kivy version to use
# osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = True
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
#android.permissions = INTERNET
android.permissions = INTERNET, CAMERA, VIBRATE, CALL_PHONE, CALL_PRIVILEGED
# (int) Target Android API, should be as high as possible.
# android.api = 23
# (int) Minimum API your APK will support.
# android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 19b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
# android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
#
# Python for android (p4a) specific
#
# (str) python-for-android fork to use, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
p4a.source_dir = /home/ymq/p4a/python-for-android
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

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conf/config.json Executable file
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{
"font_sizes":{
"smallest":1.5,
"small":2,
"normal":2.5,
"large":3,
"huge":3.5,
"hugest":4
},
"css":{
"css_url":"/csses.json"
},
"color_style":"Grey",
"font_name":"normal",
"uihome":"http://stock.bsppo.com:10080",
"i18n_url":"/public/i18n",
"root":{
"widgettype":"urlwidget",
"options":{
"url":"http://stock.bsppo.com:10080/test/index.ui",
"url":"http://stock.bsppo.com:10080/index.ui"
}
}
}

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loadplugins.py Executable file
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import os
import sys
from appPublic.folderUtils import listFile
from appPublic.ExecFile import ExecFile
from kivy.logger import Logger
def load_plugins(p_dir):
ef = ExecFile()
pdir = os.path.join(p_dir, 'plugins')
if not os.path.isdir(pdir):
Logger.error('load_plugins:%s not exists', pdir)
return
sys.path.append(pdir)
for py in listFile(pdir, suffixs=['py'], rescursive=False):
ef.set('sys',sys)
ef.run(py)

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main.py Executable file
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# encoding: utf-8
import os
import asyncio
import argparse
# os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
from functools import partial
import codecs
from threading import Thread
import json
os.environ["KIVY_VIDEO"] = "ffpyplayer"
import sys
from traceback import print_exc
import requests
from functools import partial
import kivy
import kivyblocks
from kivy.config import Config
from kivy.resources import resource_add_path
resource_add_path(os.path.join(os.path.dirname(kivyblocks.__file__),'./ttf'))
Config.set('kivy', 'default_font', [
'msgothic',
'DroidSansFallback.ttf'])
from kivy.app import App
from kivy.utils import platform
from kivy.clock import Clock
from kivy.core.window import Window
from kivy.logger import Logger
from kivy.uix.label import Label
from kivy.factory import Factory
from kivy.uix.boxlayout import BoxLayout
import plyer
from appPublic.folderUtils import ProgramPath
from appPublic.jsonConfig import getConfig
from appPublic.Singleton import GlobalEnv
from appPublic.uniqueID import getID
from appPublic.registerfunction import RegisterFunction
from kivyblocks.blocksapp import BlocksApp
from kivyblocks.blocks import registerWidget, Blocks
from kivyblocks.pagescontainer import PageContainer
from kivyblocks.utils import *
from kivyblocks.dg import DataGrid
from kivyblocks.baseWidget import *
from kivyblocks.threadcall import HttpClient
from appPublic.find_player import BroadcastServer, find_players
from appPublic.background import Background
from kivyblocks.player_osc import PlayerOSCServer
from kivyblocks.threadcall import Workers
from loadplugins import load_plugins
r = Factory.register
def changeDesktopFontSize():
desktopOSs=[
"win",
"linux",
"macosx"
]
if not platform in desktopOSs:
return
config = getConfig()
d = {k:v+3.0 for k,v in config.font_sizes.items()}
config.font_sizes = d
class DoodahApp(BlocksApp):
def build(self):
load_plugins(ProgramPath())
x = super().build()
return x
if __name__ == '__main__':
workdir = os.getcwd()
pp = ProgramPath()
config = getConfig(workdir,NS={'workdir':workdir,'ProgramPath':pp})
myapp = DoodahApp()
ge = GlobalEnv()
loop = asyncio.get_event_loop()
loop.run_until_complete(myapp.async_run())

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version.py Executable file
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__version__ = "0.1.0"