bugfix
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parent
42977b1e9e
commit
413643f573
154
appPublic/audioplayer.py
Normal file
154
appPublic/audioplayer.py
Normal file
@ -0,0 +1,154 @@
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import time
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from ffpyplayer.player import MediaPlayer
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from ffpyplayer.tools import set_log_callback, get_log_callback, formats_in
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class AudioPlayer:
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def __init__(self, source=None, autoplay=False, loop=False):
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self.volume = 1
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self.state = None
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self.source = None
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self.quitted = False
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self.loop = loop
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self.autoplay = autoplay
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self.player = None
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self.cmds = []
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if source:
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self.set_source(source)
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def set_source(self, source):
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self.source = source
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self.load()
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def _push(self, d):
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self.cmds.append(d)
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def _pump(self):
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if len(self.cmds) < 1:
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return False
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cmd, args = self.cmds.pop(0)
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cmd(*args)
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return True
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def player_callback(self, selector, value):
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if self.player is None:
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print('self.player is None')
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return
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print(f'player_callback(): {selector}, {value}')
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if selector == 'quit':
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def close(*args):
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self.quitted = True
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self.unload()
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self._push((close, []))
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# close()
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elif selector == 'eof':
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self._push((self._do_eos, []))
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#Clock.schedule_once(self._do_eos, 0)
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def load(self):
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if self.source is None:
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return
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source = self.source
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self.unload()
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ff_opts = {'vn':True, 'sn':True}
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self.player = MediaPlayer(source,
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callback=self.player_callback,
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loglevel='info',
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ff_opts=ff_opts)
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player = self.player
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player.set_volume(self.volume)
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player.toggle_pause()
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self.state = 'pause'
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s = time.perf_counter()
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while (player.get_metadata()['duration'] is None and
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not self.quitted and
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time.perf_counter() - s < 10.):
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time.sleep(0.005)
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if self.autoplay:
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self.play()
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def unload(self):
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self.player = None
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self.state = 'stop'
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self.quitted = False
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def __del__(self):
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self.unload()
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def play(self):
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if self.player is None:
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self.load()
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if self.player is None:
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print('self.player is None')
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return
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if self.state == 'play':
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return
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self.player.toggle_pause()
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self.state = 'play'
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def pause(self):
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if self.player is None:
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self.load()
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if self.player is None:
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print('self.player is None')
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return
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if self.state == 'pause':
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return
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self.player.toggle_pause()
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self.state = 'pause'
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def stop(self):
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if self.player and self.state == 'play':
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self.player.toggle_pause()
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self.state = 'stop'
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def seek(self, pos):
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if self.player is None:
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print('self.player is None')
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return
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self.player.seek(pos, relative=False)
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def get_pos(self):
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if self.player is None:
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return 0
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return self.player.get_pts()
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def _do_eos(self, *args):
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print('_do_eos() called ...')
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if self.loop:
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self.seek(0.)
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else:
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self.stop()
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if __name__ == '__main__':
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import sys
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p = AudioPlayer(autoplay=True, loop=True)
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p.source = sys.argv[1]
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p.load()
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p.play()
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while True:
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while p._pump():
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pass
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print("""
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play: play it,
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stop: stop play
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pause:pause it
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quit: exit
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""")
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x = input()
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if x == 'quit':
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p.quitted = True
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p.stop()
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break
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if x == 'play':
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p.play()
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continue
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if x == 'stop':
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p.stop()
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continue
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if x == 'pause':
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p.pause()
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continue
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@ -1,4 +1,5 @@
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xlrd
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ffpyplayer
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xlwt
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naroid
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psutil
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